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Project Description

Shove is a two-player, asymmetric strategy game. Each player has separate goals, and separate pieces they use to achieve those goals. It's designed to be a game similar to checkers where it's easily accessible and most matches last a pretty short amount of time.

I've started working on this to help keep myself sharp during the quarantine while looking for work and to teach myself a few things along the way as well. Currently, the ruleset is finished, and can actually be played just by printing out the rules. I've started work on development of the game in UE4. You can read the rules below.

Rules
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